Dance Card! is a family friendly strategy game, set during a high school Homecoming dance! All of the players take on the roles of students and have the objective of dancing with each of their p...
Be fast or be last!
In Cubitos, players take on the role of participants in the annual Cube Cup, a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racet...
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empire...
In this second expansion to Wingspan, we feature the colorful and awe-inspiring birds of Oceania. The Oceania bird cards are designed to be shuffled into the bird cards from the base game, with or ...
Today the jungle fruit shop is busy and bustling once again. The shop's clerks, having too much to do, have started helping customers without checking the new inventory that has arrived. Even thoug...
Welcome to Parks, where every trail leads to new marvels, every stream runs with new life, every sun sets over a new memory, and every mountain looms with new possibility as you explore the stunnin...
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and...
Mansions of Madness: Second Edition is a fully co-operative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder S...
Rev the engine and wait for the green light to send you hurtling across the countryside. Along the way, you’ll need to keep the tank full, find your way around the speed limit, and avoid the accide...
In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to devel...
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and ...
Every spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall, millions fly back to Mexico. However, no single butterfly ever makes the round tri...
Test your observational skills and your reflexes with the award-winning gameplay of spot it!, a game of lightning-fast choices for two to eight players. With dozens of awards and possible versions ...
Heroes, stand ready! The gods are offering a seat in heaven to whichever hero defeats their rivals. Your courage and wits will be your most precious allies as you use divine dice to gather resou...
Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to f...
Santorini an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore, The rules are simple. Each...
Skull & Roses is the quintessence of bluffing, a game in which everything is played in the players' heads. Each player plays a face-down card, then each player in turn adds one more card – unti...
All of the eligible young men (and many of the not-so-young) seek to woo the princess of Tempest. Unfortunately, she has locked herself in the palace, and you must rely on others to take your roman...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '