Play the game of Kings, Queens and Warriors!
The king’s greatest friend had been an old general who had advised him and helped him protect his kingdom. He handed the new father a chest. “This is no...
The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden amo...
EXIT: The Game is a new series of party games for up to four players that offers a unique, unforgettable gaming experience. These games allow you to bring the excitement, intensity, and team spirit...
Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle. Each pl...
It's a party platter of mega maki, super sashimi, and endless edamame in this expanded version of the best-selling card game. You still earn points by picking winning sushi combos, but now you can ...
There are six companies that will change the world as we know it! You can be part of their success and be a investor. Try to become rich by making the right decisions! Only the one biggest investor...
Topload Perfect fit sleeves, the original inner sleeve. KMC created the Topload perfect fit sleeve as the first step in ultimate protection for your valuable cards. Paired with any of our outer sle...
A Thicker Perfect Size, fits inside all KMC Standard sleeves
Use = Standard Cards, Loads from the Top
Sleeves per Pack = 50
Size = 89mm x 64mm
Thickness = .10mm
Backs = Clear
Eli's Notes: The ext...
50 non-glare board game card sleeves
The cardbox safely stores 50+ sleeved cards, and doubles as a card-holder during play. Just flip back the lid and lock it in place!
Contains 50 clear card slee...
A fast game for 3-10 players where everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer or one of a dozen different characters, each with a special abili...
Create your own journey with Tsuro, the Game of the Path. Place a tile and slide your stone along the path created, but take care! Other players' paths can lead you in the wrong direction-or off th...
Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposin...
A stand-alone card game set in the universe of The Resistance. In a future where the government is run for profit, all but a privileged few live lives of poverty and desperation. The Resistance ris...
Ticket to Ride Nordic Countries takes you on a Nordic adventure through Denmark, Finland, Norway and Sweden as you travel to the great northern cities of Copenhagen, Oslo, Helsinki and Stockholm. V...
From the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept station in Berlin, Ticket to Ride Europe takes you on an exciting trai...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '